Taking a Break from Citrus Engine

I am very sad to write this blog post, but I believe that it is something that must be done. I will be taking a break from the Citrus Engine. This includes bug fixing, free technical support, and feature implementations. Paying customers will still be supported as-needed to make sure their projects are successful, and the engine is still available for free. Also, the forums are open although I will only be monitoring them to keep spam off.

There are a lot of reasons why I feel like this is the right thing to do, but the primary reason is that I have had a full-time job as a game programmer at Sony, and the Citrus Engine project is simply to large and too unending to be maintained during nights and weekends. As the user-base grows, it only needs more support and more attention. This project often competes with my family and my God for my attention, and it shouldn’t be that way.

I still love flash game development, and I’m not going to delete the Citrus Engine from my hard drive. I will simply be shelving it until I am able to focus on my own work full-time. I think this will make my job at Sony more enjoyable, and my time with family and friends more peaceful.

I don’t want to ramble on too long and make it appear like I think that there are more people care about this than there really are. After all, Flash platform game engines are booming, and while I may have the best demo (IMO), other engines like Flixel are being worked on at a much faster pace.

Thanks for joining me on the ride!

Reader Comments

Mortimer | April 20, 2010 at 10:27 pm

Sad to hear. I wish you the best for your Job at Sony (Didnt know you got a Job there). Still love the Citrus-Engine.

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