Packagecitrus.physics
Interfacepublic interface IDebugView
Implementors AwayPhysicsDebugArt, Box2DDebugArt, NapeDebugArt

Interface for all the debug views



Public Properties
 PropertyDefined By
  debugDrawer : *
[read-only] returns the b2DebugDraw for Box2D, ShapeDebug for Nape...
IDebugView
  transformMatrix : Matrix
IDebugView
  visibility : Boolean
IDebugView
Public Methods
 MethodDefined By
  
debugMode(flags:uint):void
change the debug mode when available, e.g.
IDebugView
  
destroy():void
IDebugView
  
initialize():void
IDebugView
  
update():void
update the debug view
IDebugView
Property Detail
debugDrawerproperty
debugDrawer:*  [read-only]

returns the b2DebugDraw for Box2D, ShapeDebug for Nape...


Implementation
    public function get debugDrawer():*
transformMatrixproperty 
transformMatrix:Matrix


Implementation
    public function get transformMatrix():Matrix
    public function set transformMatrix(value:Matrix):void
visibilityproperty 
visibility:Boolean


Implementation
    public function get visibility():Boolean
    public function set visibility(value:Boolean):void
Method Detail
debugMode()method
public function debugMode(flags:uint):void

change the debug mode when available, e.g. show only joints, or raycasts...

Parameters

flags:uint

destroy()method 
public function destroy():void

initialize()method 
public function initialize():void

update()method 
public function update():void

update the debug view