The Citrus Engine is an industry-quality engine built to create platform games that make people say “Flash can do that?!”. Here are some of the juicy features of the Citrus Engine:

The Jist

  • Blazing 50 FPS in the browser on current machines, and 250+ FPS on the desktop (or Adobe AIR).
  • Physics-based engine allows for tumbling crates, pulleys, vehicles, and just about anything else you can imagine, without the limitations of a grid.
  • The Level Architect visual level editor makes it easier to create level blueprints, then tweak your level to your heart’s desire.
  • Robust documentation includes and ASDoc API, tutorial videos, and a developer-friendly manual.
  • Standards-based code API means developers and designers spend more time tweaking the fun stuff, and less time debugging.
  • Level-based progressive downloading allows gamers to start playing the game quicker by only downloading what the next level needs.

The Details

  • Pre-made commonly used objects, like a hero, coins, enemy, moving platforms, and more!
  • Object spawning management
  • Graphics rendering system that gives your animators and artists flexibility
  • Sound management
  • Keyboard and input management
  • Intuitive events framework