The Citrus Engine is an industry-quality engine built to create platform games that make people say “Flash can do that?!”. Here are some of the juicy features of the Citrus Engine:
The Jist
- Blazing 50 FPS in the browser on current machines, and 250+ FPS on the desktop (or Adobe AIR).
- Physics-based engine allows for tumbling crates, pulleys, vehicles, and just about anything else you can imagine, without the limitations of a grid.
- The Level Architect visual level editor makes it easier to create level blueprints, then tweak your level to your heart’s desire.
- Robust documentation includes and ASDoc API, tutorial videos, and a developer-friendly manual.
- Standards-based code API means developers and designers spend more time tweaking the fun stuff, and less time debugging.
- Level-based progressive downloading allows gamers to start playing the game quicker by only downloading what the next level needs.
The Details
- Pre-made commonly used objects, like a hero, coins, enemy, moving platforms, and more!
- Object spawning management
- Graphics rendering system that gives your animators and artists flexibility
- Sound management
- Keyboard and input management
- Intuitive events framework

